Work — Browser game · in production
A world you explore as your own Luna. Every berry you pick sends a ripple through the ground, and the land grows around you: lake-lands, forests, highlands and the sea. Then come the plants, then the animals.
01 — The game
You start on a bare purple plain with one glowing berry. Pick it up and a ring races out across the ground; wherever it passes, the land changes.
Three waves follow, one after the other: first the ground, then the plants, then the animals.
Teaser — sound on.
02 — The world
Every region has its own plants, light and animals. Everything here is captured straight from the game.
03 — Making of
The world is full of custom models. For some of the animals I take a faster route: a concept made from a frame of the game, so it matches the world; a 3D model generated from it with Tripo; then in Blender I split it into parts, rig it and animate it before it goes into the game.
This is how the spider crab got there.
04 — Piece by piece
Every part of Avalunas started as its own small test page in the browser: the ground, the ponds, the plants, the lizard, the worm. Once a piece works on its own, it moves into the world.
05 — Play
Avalunas will be a free online game you play right in your browser. No download, no install.
Play in your browser — available soon Follow along on Instagram ↗